Learning AR Gaming the Right Way
Demovakrit helps game developers and enthusiasts understand how augmented reality transforms player experience. We focus on practical skills you can apply immediately.
Teaching Since 2019
We started when AR gaming was still experimental. Our curriculum adapts as the technology evolves, covering Unity integration, spatial mapping, and player interaction design.
Students learn through real game scenarios, not abstract concepts. Each module includes working code samples and debugging exercises that mirror actual development challenges.
Who Teaches These Courses
Linnea Vesterinen
Lead AR Instructor
Built tracking systems for mobile AR games before joining Demovakrit in 2021.
Kaito Fujimoto
Graphics Specialist
Focuses on shader optimization and lighting in AR environments.
Dagmar Holst
Platform Expert
Handles cross-platform deployment and device compatibility testing.
Briar Calloway
Support Coordinator
Answers technical questions and helps students debug their projects.
What Makes Our Approach Different
Live Code Walkthroughs
Every lesson includes screen recordings showing the exact steps to implement features. You see where mistakes happen and how to fix them.
Device Testing Lab
Access remote AR devices to test your builds without buying expensive hardware. Compare performance across 8 different phone models.
Project Review Sessions
Submit your work for detailed technical feedback. Instructors identify performance bottlenecks and suggest optimization strategies.